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The Progressing Product Manager

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Tools & resources for Product Management

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Tools and resources for Product Design

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Ways to stay in the loop

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Job hunting

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Discovery/the problem

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The problem space

As I mentioned earlier, product managers work to add value to users and the business. The problem space is where your user needs are. This could be the challenges/pain-points they face, their goals or their desires.

'Customers don’t care about your solution. They care about their problems’ - Dave McClure

It is a product manager's role to ensure the product allows users to overcome their problem or achieve a goal. However, people don’t often communicate what their problem is in a clear way. We often think of solutions because as users we don’t know any better (e.g. asking for a feature because they think it will help, rather than being clear why they want that feature. Product Managers must read between lines to define the problem space.

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Product / Market fit

Getting the balance between adding value to users and adding value to the business is known as product / market fit.

An image of the product market triangle. From Dan Olsen’s book. Resources section.

  • Target Customer: Who are they?

  • Underserved Needs: What are their needs?

  • Value Proposition: How the customer benefits and how our product is better.

Feature Set: The functionality that supports those benefits.
  • User Experience (UX): What the customer interacts with to get the benefits

  • The Progressing Product Manager

    An open collaborative handbook of all the tips and tools any product manager will need to maximise their impact. Started by NPC, but open for anyone to add ideas and content!

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    Welcome to the Progressing Product Manager!

    The progressing product manager is an open, collaborative library of tools, courses and resources relating to human-centred design and product development.

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    How to use this handbook:

    1. Browse the resources by clicking on the left-hand menu or the button at the bottom of the each page.

    2. Share the handbook with others.

    3. Share your ideas, resources and questions/comments by

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    Contents

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    Disclaimer ⚠️

    The Handbook aims to help inform and connect people working in the tech 4 good sector, so you can upskill more easily. All views expressed in the handbook are those of the sector and do not necessarily reflect the official position of New Philanthropy Capital.

    Information is not advice, and should not be treated as such. We bear no responsibility for any decisions or actions taken resulting from information found here, nor do we claim that any of it is complete, accurate, or up-to-date. Use it at your own risk.

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    Contributions ✍️

    Please do share your ideas, resources and questions/comments. All you need to do is create a Gitbook account and you can add comments or edit the page by or you can send over your ideas to kathryn.dingle@thinkNPC.org

    We like short, simple language and we love the use of images, videos and emojis! If you are sharing someone else’s work, please make sure you attribute the work to whoever created it.

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    Link Drop 📥

    Want to add something to the handbook, but not sure where it should go? Put it here and it will be reviewed/added.

    clicking this link. arrow-up-right
    Tools & resources for Product Managementchevron-right
    Tools and resources for Product Designchevron-right
    Job huntingchevron-right
    clicking this linkarrow-up-right

    User research and user testing

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    How to do user research

    User research doesn't have to be loads of time, but you do have to know how to do it well. It is focused on understanding the problems users are facing. Something as simple as 15 minute calls with users/potential users can help you to gather data.

    • Usability testing 101arrow-up-right by the Neilson Norman Group

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    How to ask the right questions

    • by NCVO and Neontribe

    • by Jeff Haden

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    Remote user testing options

    • by Joe Roberson

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    User research frameworks

    by Nikki Anderson

    Asking good user interview questionsarrow-up-right
    5 ways to ask the perfect question,arrow-up-right
    Ways to involve users remotelyarrow-up-right
    How to Set Up a User Research Frameworkarrow-up-right

    Inclusive Design and accessibility

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    Inclusive Design and accessibility

    • A practical tool for inclusive design where you get two random cards, a person and a trait so you can work out how you can meet their needs. arrow-up-rightIdean x Cards for Humanity.

    • . Dropbox Design Diversity & Inclusion Toolkit

    • . Stark’s Public Library.

    • called the Sculpt framework

    • This list of digital inclusion resources has been compiled by Catalyst during the COVID-19 pandemic.

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    Free accessibility software:

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    Free accessibility software

  • WAVE Chrome Add In

  • Explore and take steps toward a more diverse and inclusive design culturearrow-up-right
    Over 1,000 carefully curated accessibility content from across the internetarrow-up-right
    Framework of the minimum standard for creating accessible contentarrow-up-right
    NVDA Screen Reader arrow-up-right
    Colour Contrast Analyser allowing you to easily determine the contrast ratio of two colorsarrow-up-right
    Evaluate web accessibility within the Chrome browser.arrow-up-right
    Web accessibility checklistarrow-up-right

    Choosing the right technology

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    Choosing the right technology

    • Database of software with reviews from usersarrow-up-right. Search for the type of software you need, look for software with a high number of reviews (100+) and then explore the app thinking about the security, accessibility, hosting, reputation etc.

    Sprints and releases

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    Project management tools

    • Create simple and collaborative online Kanban boards with Trelloarrow-up-right (Trello templates here)

    How to choose the right development framework: Native, Cross-Platform or Hybrid?arrow-up-right
    11 examples of progressive web appsarrow-up-right
    Online whiteboard collaboration tool called Figjamarrow-up-right
    Online team whiteboard tool by Miroarrow-up-right
    Online whiteboard collaboration tool by Muralarrow-up-right

    Product Reuse

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    Product reuse

    • The festival of learning: examples of how charities have run digital projects, with links to reusable content. arrow-up-right

    The power of reuse webinar recording by Catalystarrow-up-right

    Agile working practices

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    Getting Super Powers

    Becoming a super hero is a fairly straight forward process:

    https://www.thecatalyst.org.uk/resource-articles/how-to-get-your-staff-on-board-with-digitalarrow-up-right

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    Super-powers are granted randomly so please submit an issue if you're not happy with yours.

    Interview tips

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    Interview resources

    • How to give a great product design portfolio presentation: arrow-up-rightTips and strategies for delivering a great product design portfolio presentation.

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    Interview tips

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    • Understand the product before the interview

    • Have your sales pitch – show your story

    No code

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    What is no code?

    "No-Code refers to a collection of apps which allow you to develop digital services without having to write code. No-Code may lack some flexibility compared to writing code yourself, but it requires less knowledge. It's the Ikea flat pack way of building digital tools - simple, functional, easy, and often good enough." –

    Be short and concise with your answers – condense user stories into a short summary
  • Link the scenario to the outcome – so what? What happened even if it failed?

  • Don’t go into an interview saying I would do X changes to your product, and not adapting from this when they tell you more. They will have already had these discussions. Explore why X decision was made.

  • 60% is about your experience in product management, 40% selling yourself (your pitch, your network)

  • Learn about UX research and analytics to help support your role

  • Build up a product portfolio of products. Many do this through work experience, hackathons or volunteering

  • What is your roadmap? When are we going to get to X point with the product?

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    No code tools
    • No code website builderarrow-up-right, called Webflow

    • No code software builder called Stackerarrow-up-right

    • No code app builder,arrow-up-right called Airtable

    • called Glide. Good for directories or resource builders.

    • called Knack

    • to automate processes using Zapier

    from Perspectives on NoCodearrow-up-right
    No code app building from google sheetsarrow-up-right
    A no-code drag-and-drop webapp building toolarrow-up-right
    No-code intergrations arrow-up-right

    Roadmap and backlog

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    Roadmap

    ‘A product roadmap is a high-level visual summary that maps out the vision and direction of your product offering over time’ - product plan

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    A backlog

    A backlog is essentially your to-do list. Online tools for managing your backlog include, trello and Jira.

    Goals, Metrics and Data

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    Goals, Metrics and Data

    Data allows for more effective decision making, but data is only as useful as your ability to use it. Metrics allow you to step back from your ideas and time and ensure you are meeting the needs of users. Analytics focused on users' behaviour can be a good source for explaining why you made a decision.

    Metrics are often not useful on their own. All metrics need to be situated in context and focused around outcomes (e.g. the number of users to the site isn’t useful, but if you know the size of your potential audience, then knowing how many people you are reaching vs. could be reaching is helpful.)

    Try to stay away from vanity metrics. These are numbers that don’t tell you anything in isolation. (e.g. number of page views). They tell you nice/bad stuff but not what to do next or why it is happening.

    Mix methods approach to evaluation can often help to fill in the gaps in your knowledge.

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    Example methods:

    Product design and UX/UI tools

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    Product design and UX/UI tools

    • 10 principles for interface design arrow-up-right

    • Use real inputs in all your designs to elevate profile pages, password fields, credit card details etc by Framer.

    What is Product Management?

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    What is Product Management?

    Product Management is the development of something which delivers value to your organisation, by meeting the needs of your users.’ - James Gadsby Peetarrow-up-right

    A product manager is responsible for a product’s overall success. Product management has a role to play in the entire product life cycle. Product managers are involved in all areas of product development, to ensure that the product is achieving its goals and meeting the needs of users.

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    The role of product management

    Product development is an experimental process. You are constantly testing ideas and hypotheses to see if you are correct. It is not until the product is in the hands of users, in the real world, that you will truly understand how it is going to be used. That often means 'failing' and iterating the world. Having the courage to embrace failure and take action is crucial.

    Product management is about relationships. It is your job to make sure everyone is on the same page, has a common goal and communicating effectively. Don't discredit how important stakeholder engagement is to your work. This could involve holding regular review meetings or advisory boards, having regular 1-2-1 catch ups with key colleagues and regular communications, updates or training for new features.

    Product management is a discipline about value. Product management is about; Understanding value to add; Building value; Communicating value; Measuring value delivered. -

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    Top tips to remember as a product manager

    Conway's law: The products you produce will mirror the way your teams and departments are structured.

    “Organizations which design systems…are constrained to produce designs which are copies of the communication structures of these organizations… The larger an organization is, the less flexibility it has and the more pronounced the phenomenon.” - Dr Melvin Conway

    A good product strategy is never bound to the current operational set up. The strategy aims to create a future, which usually different from the current reality. The strategy is derived from a vision of how things could be and not how things are currently.

    Don't limit your aspirations based on the current ways of working.

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    Key phrases for product managers:

    • 'Why? What is the value to users? What is value to the organisation?'

    • 'No'

    • 'Not yet' -as explained by Jason Evanish

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    Reading:

    Prototyping tools and ideas

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    Prototyping tools and ideas

    Prototyping tools and ideas A prototype is a simple mock up of an idea used to test or validate ideas, design assumptions, so that the team involved can make learn quickly and adapt

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    Prototyping tools

    Things to read and listen to

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    Book Recommendations

    • Inspired: How to Create Products Customers Lovearrow-up-right by Marty Cagan

    • by Nir Eyal

    • , by Clayton M Christensen

    • by Gayle Laakmann McDowell and Jackie Bavaro

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    Podcasts Recommendations

    • : Scott also shares with us four simple questions that can help put projects and situations back on track and help us deliver good design.

    • : A product management podcast for / by product people

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    Newsletters

    • by UX design weekly.

    Free design assets

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    Free design assets

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    • .

    • .

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    Free tools

    A list of free tools for charities that should save you $200,000 per year. This list was compiled by Miguel Angel García del Valle via Campaigning Forum (ECF).

    1. Google Ad Grants

    2. Salesforce

    3. Microsoft Dynamics 365

    Prioritisation

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    Prioritisation

    Prioritisation Feedback and data isn’t hard to get, but organising and prioritising feedback often is.

    • Have a clear method for prioritisation. Having a clear prioritisation method can help you to defend the decisions you have made in your product roadmap. This is likely to change as your product develops (which is okay!) You should be able to use your prioritisation methods to explain why you have made the decisions you have.

    • Don’t prioritise in isolation. Prioritisation should be a team exercise. Your colleagues/partners will have useful insights into your users, the market, feasibility and risk.

    • Share your prioritisation. Make sure the team knows what you are prioritising and why.

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    Questions to ask when prioritising

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    Exercises for prioritisation

    Product vision and strategy

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    Product vision

    A basis for every good product is a convincing vision for the future you aim to create and the objectives for the organisation. This should not be limited by the current working practices and structures, but should strive to be what is needed to meet the goals of the user and the company.

    The Product vision describes the long-term goal of a Product and what it aims to achieve for users. Think of it as the mission statement for your product.

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    How to write a good product vision:

    • A good question to ask yourself is, if you looked back in 3 years time, what would you like the reviews to say about it

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    Product strategy

    Product vision and product strategy are similar, but they are separate things. Your vision should focus on what you want your product to achieve. Your product strategy explains how you will make that vision a reality.

    Your product strategy should not be limited by the current structures and practices. If it requires radical change, then you should be working to make this happen.

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    Example: Think about when you build IKEA furniture. The outside of the box has a picture of your product — that’s your product vision. When you open the box, there are step-by-step instructions inside of how to build it — that’s your product strategy. - by Productboard

    Social media analytics: are not transparent analytics. They are biased towards marketing and they don’t show all data. This is problematic for social media analysis on what people are talking about e.g. the sample isn’t random and the data is biased on who is talking about X topic. Therefore it isn’t helpful and you can’t talk about significance.
  • A/B testing: different content and/or layouts to see which are preferred by users.

  • Digital ethnography: watch what people are doing online

  • Eye tracking: not that helpful. People usually read from the left.

  • Usability testing: remotely using a shared screen or recording users interacting.

  • Usability Heuristic review articlearrow-up-right: Jakob Nielsen's 10 general principles for interaction design. They are called "heuristics" because they are broad rules of thumb and not specific usability guidelines.

  • An interactive glossary of UX research terms arrow-up-right
    UX case studies in a comic book format arrow-up-right
    Good UX design examples library arrow-up-right
    33 Activity Ideas for Remote UX Workshops arrow-up-right
    Prototype design input Kit:arrow-up-right
    Product screenshots that focus attention on key areas.arrow-up-right
    Design good practice guidelines arrow-up-right
    Review and comment on websites livearrow-up-right
    Srini Sekaranarrow-up-right
    explore the power of not yet arrow-up-right
    The history of product managementarrow-up-right
    The 5 core capabilities of a good product managerarrow-up-right
    Video covering 20 Years of Product Management in 25 Minutes by Dave Waschaarrow-up-right

    Learn how to prototype with Adobe here.arrow-up-right

  • Learn how to prototype with InVision herearrow-up-right.

  • 10 ways to prototype your idea articlearrow-up-right

  • Free printable device templates to help with your sketching. arrow-up-right
    Learn how to use powerpoint to prototype here. arrow-up-right
    Learn how to prototype with Figma here. arrow-up-right
    Hooked: How to Build Habit-Forming Productsarrow-up-right
    Competing against luck: The Story Of Innovation And Customer Choicearrow-up-right
    Cracking the PM interview: How to Land a Product Manager Job in Technology arrow-up-right
    Design makes the world with Scott Berkun – UX Podcastarrow-up-right
    Product to Productarrow-up-right
    The best UX links and resources each weekarrow-up-right
    Vertical Response
  • QuestionPro

  • Canva

  • Later

  • Launchnotes

  • Grammarly Business

  • Slack

  • Google Workspace

  • Microsoft 365

  • Workplace

  • Livechat

  • Chatfuel

  • ShortPixel

  • Microsoft Azure

  • Amazon Web Services

  • Dreamhost

  • Interserver

  • Github

  • New Relic

  • Okta

  • Algolia

  • Microsoft Power Apps

  • Organic Themes

  • Fastly

  • Google Maps

  • Heatmap.com

  • Hotjar

  • Tableau

  • Facebook Donations

  • Paypal Giving Fund

  • Give Lively

  • Gofundme

  • Airbnb

  • SCORE

  • Taproot

  • Crowdspring

  • Online Impacts

  • Free, hand-drawn illustrations brought to you by a global community of aspiring creatives arrow-up-right
    Free, “do wtf you want with them” pixel-perfect iconsarrow-up-right
    An open-source color scheme optimised for different user interfacesarrow-up-right
    Create realistic faces using AI in one click. arrow-up-right
    Generate unique SVG shapes, backgrounds, and patterns. arrow-up-right
    Free google iconsarrow-up-right
    Free open-source illustrationsarrow-up-right
    Create your own product vision template. arrow-up-right
    How to do user research video by CAST
    What assumptions do we want to test first? ​
  • What are the learning objectives that are most important to achieve?

  • Why? What value will it bring to X user? What value will it bring to the organisation?

  • Product tree exercise plan and templatearrow-up-right

    Places to study

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    Courses

    • by CAST.

    , by Acumen.
  • by SIDE

  • Free online interactive workshop to help you redesign your service for remote servicesarrow-up-right
    Free online interactive Human-Centered Design Prototyping coursearrow-up-right
    6-month no code paid apprenticeshiparrow-up-right